demonbaby

Demonbaby: Monday, November 21, 2005subscribe to demonbaby

The Internet Ruins Everything (OR: Arcade Nostalgia And The Legend Of The Silent Asian Kid)

[Currently Listening To: Autolux - Future Perfect]


A couple months ago, while I was back home for a bit, I found the time to have a party at my apartment, in an effort to see some of my L.A. friends before I split town again. It was pleasantly mellower than most of our parties and, although there were no passed-out midgets like last time, at least we had my new arcade table, which drew fierce competitions and long waits for a chance to play (I should have set it to require quarters). By the time the cops shut us down at 4:30, we were playing scandalous games of Twister, molesting passed-out strangers, and trying to get Emilie to stop puking in my bathroom. Good times.

The morning after, I stumbled downstairs expecting the worst. Amazingly though, nothing was broken or stolen. There was nobody still passed out in the living room. The mess was relatively minor. Everything had survived intact... Or so it seemed, until I sat down at my beautiful arcade table and shrieked in jaw-dropped horror. What I saw before me was the most terrifying of worst-case scenarios. The unthinkable, the impossible, that which I feared the most had happened...

Someone had beat my high score on Ms. Pac-Man.

It wasn't even a situation I had considered. I didn't think it could be possible. I didn't think any of my friends were skilled enough. But someone was, and truth be told they didn't beat my high score so much as they annihilated it. Pulverized it. Raped it, sodomized it, tortured it, pummeled it into a formless bloody heap of guts and fluids, and then lit it on fire, just for fun.

Following that dreaded discovery, I became completely obsessed with returning to my 8-bit throne. For two weeks it consumed me, gnawed at me, ate away at my psyche as if a vital piece of my being has been stripped away and I needed to get it back. I sat at that table for hours, exasperated, attempting again and again and again, and I could not even approach that impossible score. And every time I played I would have to look at that big six digit number, sitting up there at the top of the screen, taunting me. Laughing at me as I failed, again and again. As my frustration and desperation grew. And I knew I would soon have to leave town, and I would do so with a great weight on my shoulders. I would leave my home knowing that my beautiful machine was still infected by someone else's superior abilities. It would be like going out of town and leaving your wife with another man. Lying awake every night thinking about some stranger fornicating with your beloved in your own bed - soiling your sheets with their passion - and knowing you could have done something to prevent it, if only you had been better at Ms. Pac-Man. Or something like that.

Anyway, my frustration led me to the nerd mecca of the internet in search of some sort of tips or tricks to aid me in my mission. Obviously, I have the master controls to the game - I could lower the difficulty setting, or increase the number of lives. But I am not a cheater. I would derive no satisfaction from that. I want to earn this. So perhaps, I thought, the internet would provide me with useful strategies from a seasoned Ms. Pac-Man veteran. And of course it did, but the effect was more defeating than anything. Because the internet is the ultimate humbler. The internet ruins everything. You can't compete with the online global arena. There is someone out there with more time, more ambition, more skill than you. If you have a good idea - someone has already done it. If you've made an interesting observation or thought of a funny joke - you're not the first. If you think you have a kick-ass video game score - you don't. No matter what, there is someone on the internet who is better than you. There is someone smarter, more talented, more creative, and certainly there is someone better at Goddamn Ms. Fucking Pac-Man.

You see, what seemed like such a monumental score to naive little me was dwarfed a hundred times over by the unfathomable achievements of video game obsessives around the world. Even my most triumphant run on Ms. Pac-Man didn't even begin to touch the scores discussed so matter-of-factly by the geek elite on various gaming websites. Such a little fish was I, in such a very big pond.

Most alarmingly, I discovered this document, which breaks down every miniscule aspect of Ms. Pac-Man with stunningly complex scientific analysis. This is one of the most amazing things I have ever read, and also humbling beyond description. There is so much I never knew. This runs so much deeper than I could have ever imagined. Here I was, just chasing ghosts and eating fruit. Thinking that's all there was to it. As if it's really that fucking simple. And now, thanks to the internet, I can never again feel good about my high score, no matter what it might be. Because it will never touch this. Now that I've read this, I know that I am merely a day tripper in the world of Ms. Pac-Man. I rode in on the tour bus with a group of overweight couples from Wisconsin, and I snapped a few photos, and bought a t-shirt, and went home. Dinner at Bennigan's. A couple of nice postcards to send to Mom. I'm George Bush checking up on Hurricane Katrina. I came down and got my picture taken handing sandwiches to some little black kids, and then I washed my hands and choppered straight back to the ranch for my pedicure. I don't know shit about Ms. Pac-Man. This man - nay, this God who wrote this document - he's fucking Sean Penn. He's the Sean Penn of Ms. Pac-Man, wading through the fucking flood waters, and I'm looking down on him from my cushy leather seat on Air Force One. This is how the internet has changed things. You don't stand a chance.

Before the internet existed, in the innocent golden years of my childhood, Nintendo was a way of life. I, along with my friends and schoolmates, lived and breathed Nintendo. We dreamed Nintendo. It was a language, a culture, a social structure. And the schoolyard was our internet. It was there, on the picnic benches and tire swings of the vast recess empire, where secrets were traded, rumors spread, strategies discussed. It was from a strange group of fourth graders we first heard descriptions of the b-levels on Super Mario Bros. Someone's neighbor's brother knew how to get invincibility on Kid Icarus. A friend who went to another school brought us the bathing suit code for Metroid, scrawled in green marker on a tattered napkin, like an archaeologist presenting us with scriptures from an ancient civilization. I remember how excited I was to be the first kid to receive the issue of The Nintendo Fanclub Newsletter that showed the very first screenshots of Zelda 2. Zelda TWO?? They're making a new Zelda??? It was as big of news as there could be in our little universe. I couldn't wait to get to school the next day, to present this gem to my peers so we could pore over those tiny images, and speculate wildly about what the game would be like. In the only world I knew, I had a valuable piece of information that no one else did.

I cannot imagine how boring it must be for kids these days, to have that sense of discovery stripped away. Now, all of the secrets are up on the internet before the game is even out. Someone has already beat it, and spoiled the ending for everyone. The wildly exaggerated rumors and legends that persist amongst gradeschool kids can be easily extinguished with a quick Google search.

Does anyone remember the apparently nation-wide childhood rumor, popularized after the release of Back To The Future II, that hover-boards did in fact exist but were prevented from being released by parents concerned about their safety? The version I heard - and believed - even went so far as to give these cruel parents an identity: The Parents Association of America. This group was responsible for stifling the availability of any and all cool inventions, lest we helpless children hurt ourselves playing with them. Oh how we loathed the PAA, wondering suspiciously if our own parents were members of this evil superpower. Today, of course, a rumor like that would be snubbed before it even had a chance to take on a life of its own. Some savvy kid would have looked it up on the internet, and smugly shut the whole thing down.

In my youth, the only microcosm we had of today's online global arena was the arcade. Mine was the last generation of true arcades, which have been in steady decline since the advent of home gaming consoles, and are now barren wastelands of outdated music and redemption games. A far cry they are from the glory I knew as a child: endless rows of brilliantly glowing screens; a cacophony of midi theme songs and digitized sound effects; kids shouting and banging frantically on buttons; big beautiful gaming wonders far beyond the reaches of our paltry home Nintendo systems. Paradise. But the arcade took away the safety of competing in the comfort of your living room, where your only opponents were your peers - friends, neighbors, acquaintances from school. Your friends presented a challenge, to be sure, but a manageable challenge. You knew their moves. You learned their weaknesses. With enough practice, you could destroy them. You could be better than anyone you knew - anyone in your little childhood universe. That is, until you took your skills to the arcade, where a melting pot of competitors waited anxiously to put you in your place: kids from other schools, kids from other grades, and - worst of all - teenagers. Like the internet, it opened the arena to an unmanageable scale. Someone at the arcade was bound to be better than you. And chances are, it was the S.A.K. - The Silent Asian Kid.

The Silent Asian Kid was a phenomena largely associated with the rise in popularity of Street Fighter II. Seemingly overnight, Street Fighter II became a religion amongst adolescent boys. We played it constantly, whenever we could, lining up to take turns pissing our allowances away with match after match of martial arts bliss. We debated intensely over the merits of each fighter. Great tournaments were held to determine who amongst us was the best. The genius of it, of course, was that the winner got to continue playing, and the competitor would have to put in another quarter for another chance. So the mark of a good player was someone who could stay at the machine for long periods of time, vanquishing any foes who dared to step up and challenge him. A boy's social status was, for a while, determined largely by his prowess on a Street Fighter machine.

We knew all of the locations of SF2 machines around town - in pizza parlors, laundromats, movie theatres - and my friends and I would seek out the least-known machines to avoid long lines and hone our skills in peace. But no matter where we went, there was always the possibility of encountering a Silent Asian Kid. The term S.A.K. is derived first from his ethnicity, and second from his behavior. The S.A.K. can be immediately identified as trouble, simply because he's always found playing SF2 by himself in a crowded arcade. NO ONE played SF2 by themselves, unless they were SO good that all potential opponents had finally given up. So when you dare approach his machine, you are already nervous. This is his turf. You are the challenger. The skills you were once so confident in are already being called into question. You're doubting yourself. Hands shaky, you insert a quarter into the machine. His machine. The S.A.K. says nothing. Not a word. He doesn't even look at you. You are as significant to him as a fly buzzing around his peripheral vision. He chooses Ryu. They always choose Ryu. You can almost feel him sneering when you select Ken, or Blanca, or Chun-Li. Laughing at what a foolish decision you've made. Of course he doesn't actually laugh - he doesn't do anything. He just stares straight ahead, showing no emotion. An unflinching rock of confidence. A merciless killer. Your palms are sweaty as you hold the joystick. Fuck this guy, you're thinking. I can do this. You've trained for hundreds of hours. You've mopped the floor with all of your friends. You're a fucking God at this game. Unstoppable. You can do this. The match begins... And within seconds, it ends. You didn't even see the S.A.K. blink. You didn't see his hands move. But you're dead. Just like that. He says nothing in regards to his victory - you remain unacknowledged. You walk away humbled. Defeated. Twenty five cents poorer. The only thing left to do is dick around on a non-competetive machine like TMNT until the S.A.K. finally gets tired of winning and retires for the day. Then the machine is open again for everyone else in the room.

Nothing ruins an arcade like a Silent Asian Kid. The internet is like millions of S.A.K.s all united together to take the fun out of everything. So now, as I return home to face my tainted arcade machine, the only thing I can do is forget about those Pac-nerds whose mighty scores mock me from across the information superhighway. Forget about all the S.A.K.s in the world. Try not to think about how no matter what I do, I'll never be able to have a score that matters. I will never, ever be a competitor in the global Ms. Pac-Man arena. I'll just keep chasing ghosts and eating fruit, insignificantly.

Whatever. At least I get laid.


Labels: , ,

45 Comments:

Blogger CARGAWAR said...

man, this is a brilliant fucking story! I accidently came across your blog...think I'll hang around for a while...

8:14 AM  
Anonymous Anonymous said...

Fucking Y A W N.

9:29 AM  
Anonymous Puke-a-hontas said...

"At least I get laid." Glad you bought that vag-in-a-can now, huh, Rob? Now you don't even have to leave your table-top machine to take care of business...

9:57 AM  
Blogger sideshow said...

I was in Japan recently and played a bit of SF2 - little did I know that the reason I was getting beat every game was because the machines were all networked. There was a ten year old Japanese kid completely whipping my arse the other side of the arcade.

I'm not even going to mention the embarassment of trying to play Tekken against some of these dudes, and i've got a Tekken machine in my kitchen!

11:24 AM  
Anonymous visage13 said...

That was so great. HeHeHe I am soo afraid to look at the MS Pacman document because, like you I think I am kickass at it and why should I spoil the illusion?

1:25 PM  
Anonymous Anonymous said...

You don't get laid, stop lying to these people.

-bean

3:07 PM  
Anonymous Lisa said...

You've been touring wa-a-ay too long.

7:20 PM  
Anonymous DAGO said...

if you can tell me what's ABACABB without looking it up then you are a true nerd.

9:02 PM  
Blogger beavette said...

Back before Al Gore invented the Internet, we figured out and memorized all of the patterns for PacMan, MsPacMan, DonkeyKong, et al., because we were patient. And we had good drugs.

Alas, Leisure Suit Larry arrived and we shared info online -- like you couldn't bang the hooker next door until you bought condoms at the convenience store up the street, but don't let the dog piss on your leg out front.

As things progressed, I tried playing without cheating but eventually fell victim to iddqd.

Isn't Abacabb a Genesis album?

You know, you can reset that high score... That's what I did when my friend who was a tech at Williams beat my million+ high score on this game... the fucker.

10:37 AM  
Blogger Ugliest Panties Ever said...

Most awesome blog yet ^_^

You rule man!

2:21 PM  
Anonymous mixxy said...

PacMan Troubles.

4:28 PM  
Anonymous rlv said...

Good god, you've just made me relive traumatic pre-teen years spent in the one arcade in my hometown. Curses!

If I don't look at the Ms. Pac-Man doc, it doesn't exist, right? Right?

5:44 PM  
Anonymous Anonymous said...

ABACABB... Wasn't it the cheat code for Genesis' Shadowrun?, meh.

Hehe, anyway, it made me remember my childhood at the arcades... I was attending elementary school, yet I got to beat some high school students at SFII...

-g_z

6:24 PM  
Anonymous Dudercleese said...

I remember getting my ass handed to me by many a S.A.K., but they were never the worst. The worst was the asian kid who knew he was better than everyone, and didn’t mind letting you know. I went to middle school with one those kids. I snapped after a long round of verbal and electronic abuse over a game of Mortal Kombat 2 carried over to the next day at school. He dropped down into some generic martial arts pose then tried to jump kick me but failed realize he can’t fly through the air like Liu Kang. I punched him in the mouth and cut his lip, he cried, tried to scratch me with his nails, and then ran away. Still the most satisfying day of my life and I beat Metal Slug 2 with a single quarter.

8:00 PM  
Blogger winnyboy said...

Ms. Pac-Man is for gurls and fags. But man, that's like when you come back from the bar after ordering drinks and your friends have beaten your hi-score on snake (or whatever shit is on phones these days)
Street Fighter II ahh - me and my mates still have a jolly time pwnz0ring each other on all SNES and Genesis verions almost every weekend and recently we entered into the unholy union of SF2 and PS2 anniversary edition complete with limited edition six button holographic joypad. We started after both myself and my best friend realised our girlfriends could beat us and we got pissy about it. Finally, we wear the trousers.
Hmm... not good for a 25 year old to be admitting.

10:37 PM  
Anonymous Anonymous said...

Damn those SAKS theres too many at my school.

4:58 PM  
Anonymous Anonymous said...

brilliant piece of writing! thanks for taking us back to the halcyon days before arcades became obsolete.

10:35 AM  
Anonymous Jo said...

The SAK still very much exists. The largest arcade in Melbourne- Galactic Circus, at the casino, which is open 24 hours/7 days, is overrun with them. Particularly the DDR machines. I think DDR has spawned a whole new generation of SAKs.

5:16 PM  
Anonymous Anonymous said...

Question for Rob: WTF do you actually do? You put "Design, Video, Photography, Etc" in your profile, but then that's just the kind of meaningless "creative" crap any Gen-X er would put down. And yet you do actually seem to make a lot of money to waste on silly toys, video games and trips abroad from whatever it is you do. Are you in marketing, perhaps, but don't want to blow your cred and admit it? Direct soda commercials?

8:09 AM  
Anonymous simon lemonkey said...

Haha! I remember the silent asian kids back in the 80s. Usually lived at the local 7-11 shop. Intimidating indeed. There used to be these "hint" books that came out that taught you the strategies of the popular arcade games of the time. There is still this one guy who has the Guinness record for PacMan and a few other games. His parents owned an arcade of course in the 80s. Dork.

1:49 PM  
Blogger themadgray said...

I've read that document. I hate that guy.

Putt Putt was the arcade of my childhood.

I was the S.A.K. for a while at the local Pizza Hut's Ms. Pacman (though I'm not asian)... I don't even remember my high score anymore, only that there was some older kid (I was the 12-yr old scrawny girl with braces and glasses) who hated me and eventually did beat my score.

Xenophobe also was one I held the H.S. on for a bit at Putt Putt...I think that's what it was called.

I do remember when Gauntlet was the big fucking deal, and the graphics revolution that was Dragons Lair. That was crazy.

How do you know that the person who beat your high score didn't get access to the master controls in order to GET the high score anyway??

2:28 PM  
Anonymous Cryptolizard said...

Your blog is one of the best I've come across in the tepid sea - I was about to give up any hope of finding a blog wacky enough for me! I did NOT want one that did think tampons were still taboo, thought hollywood IS a modern-day Mt. Olympus, and for most part, had euthanasia been legal, would have been put down long ago out of their and humanity's misery.

I particularly loved your post about freaky Japan; it is my dream to go and live there in a few years, and I am the only one amongst my friends who know the meaning of "tentacle porn". I plan on finding the most horrible porn toys and posting them to my unsuspecting friends...


Just for you, I leave this: http://en.wikipedia.org/wiki/
The_Dream_of_the_Fisherman%27s_Wife

3:13 PM  
Blogger nat! said...

Awww! This remind me of the time that someone beat my Tetris score. I was so humbled.

4:56 PM  
Blogger nat! said...

Oh god... I just remembered...

My old cel phone had this infuriating game called "Push Push" on it. I deemed it "unplayable", but one day, at a friend's birthday party, I let someone play it, and he got all the way to level 10. I was pissed!

4:57 PM  
Blogger Glenn said...

Great Post, Great Blog, and gl with the Ms. Pac-Man thing! (^_^)

8:16 AM  
Blogger bibithefirst said...

Come on, stop this unbearable suspense, did you eventually win back your throne on your own arcade????

12:41 PM  
Anonymous Anonymous said...

Dude I got my ass kicked sooo many times on SFII by the S.A.K.!! I started laughing and shouting "oh my god oh my god!!" when I got to that part in your entry. I actually entered an SFII tournament once at a local arcade and got into the top 3 only to be owned by a SAK using Guile. It was the first time I saw one of them using a non-Ryu character.

4:45 PM  
Blogger Aaron said...

I'm sorry to hear you were usurped from your Ms. Pac Man throne. But don't forget. Heroin is always there for you...

7:51 AM  
Anonymous Anonymous said...

Wow, great post! I'm going to be annoying and forward it to all of my friends.

9:48 AM  
Anonymous Anonymous said...

lol racism is funny rite

5:01 PM  
Anonymous Holly said...

FYI I am totally that S.A.K.

2:09 PM  
Blogger Amdaddy said...

and just when you thought you've mastered it, they came out with "champion edition" and then the "glitched" one where ryu and sagat could shoot a million fireballs.

yet we all still went and played.

evolving into a seperate "clique" that swore war upon those who played "mortal combat" at the corner store down the street.

great blog, so many memories

3:37 PM  
Blogger non_photo_blue said...

You sound like me with tetris

11:39 PM  
Anonymous aean.ominae said...

HAHAHA! That was possibly the best rant I have read all year. The way it bounces from the party to Ms. Pacman, to the internet, to the arcade, to the S.A.K and back to the internet as a metaphor, AND THEN THE CASUAL DISMISALL OF THE WHOLE GODDAMN THING!

Brilliant. *applaudes*

You should write a book. It would be a good book!

6:50 AM  
Blogger Fig said...

Well played, sir.

11:12 AM  
Anonymous paletree said...

best thing on internet i have read in too long.

9:27 AM  
Anonymous Jhoanna said...

Hey Rob,

I am jealous of your tabletop arcade game... I never get to buy cool stuff like that. *grumble at mortgage payment*

Anyway, I have some non-blog related questions:

How can I send you and Leo (and everyone else) something for Christmas? Nothing fancy just a card.

Where do we contact you about typos on that site you update all the time? Just want to make sure it's all right... for the dorks like me who actually get hung up on that sort of thing.

11:23 AM  
Blogger markon20 said...

Oh god, that was one of the best blog entries I have read in a while... I think I woke my roomies up with my laughing.

12:59 AM  
Anonymous Anonymous said...

Wow man, excellent capture of the bloodstained battlefields.
I myself am the youngest of 4 brothers. Born in 79, just ripe and perfect for the SF2 Boom.
The way I see it is, there were two arcade eras. Seperated by SF2.
My bros told me epic tales of games like Sinistar and Discs of Tron, which were too far removed from my generationfor me to find a (Lostech or Ixian?) machine anywhere, though believe me,
I searched.
I've been reduced to reliving these classics via the diluted experience of MAME. Which doesn't compare to the stand up of asteroids that could rumble the floor!

As for S.A.K... I met many of these pure bred acaders. Used to drive me up the wall. Before I retired from SF2 I managed to beat just a couple of these, and that definatly marks the high point of my SF2 career.
I never understood it, I used to wonder if they didn't speak english? Or, if this was some elitist cultural crap like Japan vs. the world in WWII. Hell are they Korean? Better yet, they are probably programs "de-digitized" from the game grid. That's why they don't talk, They only speak Code!

Yes! I too remember the Hoverboard rumor! OMG, that was a blast from the past! When I heard it I was in Michigan, I wonder how wide-spread this really was!?

9:03 AM  
Anonymous cori said...

your blog has kept me amused for a good 2 hours now...

thank you for getting me off myspace and giving me something interesting to lurk around online for.

11:19 PM  
Anonymous Anonymous said...

Here I was, just chasing ghosts and eating fruit. Thinking that's all there was to it. As if it's really that fucking simple.
hilarious, great writing. that's pullitzer fuckin prize territory right there brother. keep it real, Rob. NIN 4 LIFE!

6:43 PM  
Anonymous Anonymous said...

First off, this comment is directed towards the guy who mentioned the Mortal Kombat blood code. If you're honestly trying to compare someone's nerdery to something as miniscule as the MK code, then you must have low standards for nerdery.

On a lighter note, Rob, if you use MAME, that'd be sweet, then I can challenge you to a game of SFII :)

Also, I'm guessing you've probably seen this. But, it's exactly what you discussed in this blog.

http://www.youtube.com/watch?v=Me4uxr9kO4Q

mongler.richard@gmail.com

12:37 PM  
Anonymous Anonymous said...

don't feel so bad... you get laid, that's all that matters! *wink, wink*

1:45 PM  
Anonymous Anonymous said...

ABACABB was a code for mortal combat... Wasn't it.. In the arcade.. >_> I hate pac man, I was more of a tetris or mk fan.. Yeah.. not that youcared or anything!

10:02 PM  
Anonymous Shutr said...

Just.brilliant

6:17 AM  

Post a Comment

Links to this post:

Create a Link

<< Home